
Even the NPCs got a little weapon refurbishment, with new sounds added to their trusty tools, as well. Finally, weapons received animations, sound effects, and recoil to make them feel much more realistic. Passersby will no longer materialize right in front of you, leading to fewer collisions and illogical behaviors.

The main purpose of this patch is to improve the stability of frames per second, reducing falls and irregularities, along with “other optimizations” that the team didn’t describe in further detail. In addition to necessary performance improvements, it also introduces a new free DLC, perhaps a small token of apology. The developers added solutions to many of the problems fans have noted since the game’s launch.

It took much longer than originally expected, but Frogwares has finally published a substantial patch to its adventure mystery title, The Sinking City.
